This mod is no longer developed or maintained. Please consider SHIMMER instead. These docs are kept here for archival purposes

# Gradle Setup

This guide will allow you to set up the RGBLib API for usage inside your own mod.

# Forge Setup

The RGBLib api is available from my maven, so you can easily include it inside your project.

# Adding the Maven

In your build.gradle file, find the section called repositories (this should be located above dependencies) and add the following to it (if this section doesn't exit, add it in):

For Development builds: maven { url = "https://maven.firstdarkdev.xyz/snapshots" } For Released builds: maven { url = "https://maven.firstdarkdev.xyz/releases" }

Your setup would look something like this:

gradle
repositories {
    ...existing config here
    maven { url = "https://maven.firstdarkdev.xyz/releases" }
}

Inside dependencies, add the following two lines:

gradle
implementation 'net.hypherionmc:RGBLib-forge:MCVER-VERSION:api'
runtime 'net.hypherionmc:RGBLib-forge:MCVER-VERSION:api'

 

# Fabric Setup

COMING SOON


When finished, save your build.gradle file and refresh your gradle. This will download and add the required files.


# Next Steps:

Adding a Colored Light (Block)
/rgblib/mod-dev-api/coloredblock/
Adding a Colored Light (Item)
/rgblib/mod-dev-api/coloreditem/
Adding a Colored Light (TileEntity)
/rgblib/mod-dev-api/coloredte/